Newsflash

2010 Schedule
International Digital Entertainment Agency representatives will be at the following events in 2010:

January 2010
CES
Las Vegas (USA) 

February 2010 
D.I.C.E. Summit
Las Vegas (USA) 

March 2010
GDC
San Francisco (USA)

Digital Entertainment Leadership Forum 2010
Hong Kong and Shanghai (China)

June 2010
Gotland Game Awards
Gotland (Sweden)

NLGD Festival of Games
Utrecht (The Netherlands) 

August 2010
GDC Europe
Koln (Germany)

November 2010

AnimfxNZ
Wellington (New Zealand) 

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ANIMATION

Animation is seeing explosive growth, especially in the emerging markets of China, India and the Middle East. As these territories invest in building world-class digital media industries, animation is one of the key elements to ensuring the viability and infrastructure is in place for digital film, television and games. Here are some facts on the global animation industry:

Animation is a $306 Million market in India currently, but is expected to grow to more than $1 Billion by 2010 according to NASSCOMM.


GAMES

The game industry is increasingly global and the number of people playing games is growing exponentially due to casual games and better user interfaces. With games everywhere, the term "Gamer" is becoming more acceptable, but many of the new players of games don't realize they are gamers. Below are facts that we have collected on the games industry:

US games revenues will be $21-23 Billion in 2009 according to NPD.

PC gaming revenue will hit $19 billion by 2013 according to NPD.

Asia-Pacific will be the largest area of growth in both revenues and unit sales over the next decade with 2007 Revenue estimates are $5.8 Billion and this is expected to grow to $21.1 Billion in 2013 according to InStat.

According to NASSCOM, the India Gaming Industry is expected to reach $350 Million by 2010.

Local content is important for growing the market in China, Korea, India and the Middle East.

Self-publishing will only grow if developers see success from the first few waves of self-publishing pioneers.

There are currently more than 1,850 development studios worldwide according to GameDevMap.

The hardcore gamer is becoming less important as the mainstream market for interactive entertainment grows.

The ESA 2008 Annual Report has excellent data on the North American market including demographic information on the people buying games. You can download it here.


DIGITAL FILM

The MPAA annual report featuring facts and figures on production costs, the number of digital screens worldwide and films released per year is an excellent resource. You can download it here.

 
International Digital Entertainment Agency